Every native race has an advantage or behavior that in most cases can be used for your advantage.
Native Race Advantages
HUMANOID
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Hull Tech: Any starbase that is built around a humanoid planet
will have tech 10 hull technology automatically.
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AMPHIBIAN
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Weapon Tech: Any starbase that is built around an amphibian
planet will have tech 10 beam weapon technology automatically.
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GHIPSOLDAL
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Engine Tech: Any starbase that is built around a ghipsoldal
planet will have tech 10 engine technology automatically.
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SILICONOID
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Torpedo Tech: Any starbase that is built around a siliconoid
planet will have tech 10 torpedo technology automatically.
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BOVINOID
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Supplies: Every 10000 Bovinoids will produce 1 supply unit per
turn. To collect the supplies you must have 100 colonists (one clan)
for every supply that you collect.
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REPTILIAN
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Mining: If there are 100 or more Reptilians living on a planet
then your mining rate will be doubled. They will gladly help your
colonists mine and move large boulders.
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AVIAN
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Over Taxing: Are quick to forgive you for overtaxing them.
They will allow you to slightly overtax them without growing unhappy.
( They are some what dumb
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INSECTOID
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Double Taxes: Insectoids produce twice the normal amount of
credits per turn per percentage as other native races.
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AMORPHOUS
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Eat Colonists: The Amorphous lifeforms eat 500 colonists ( 5
clans ) per turn. They will not pay taxes and will become upset if
you try to tax them. The Cyborg cannot assimilate them. Only the
Glory device can kill them. They can then be made into soup .
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