RETURN TO SWITCHBOARD                   6A. Ship Missions            
  6B. Primary Enemy  
1. Introduction to VGA Planets   7. Minefields Sub-Menu   6C. Fix/Recycle Ships  
2. Race Information Sub-Menu   8. Combat Sub-Menu   6D. Cargo  
3. Friendly Codes Sub-Menu   9. Ion Storm Sub-Menu   6E. Movement  
4. Planet Information Sub-Menu   10. Misc. Information Sub-Menu   6F. Ship Combat  
5. Starbase Information Sub-Menu   11. Strategy and Strategy Guides   6G. Ship Hull List  
6. Ship Information Sub-Menu   12. Add-on Information   6H. Ship Hulls by Race  
  6I. Special Abilities and FCs  
  6J. Ship Hulls by Hull and Race  
SHIPS SUB-MENU:  
  Ships:  
  Ships are the essence of VGA Planets. Without them, there wouldn't be much to do.  
  There can be a maximum of 500 Ships in the game.  
  There is a Host999 version of VGA Planets, which allows for 999 Ships in a game.  
  Many Addon authors have adjusted their Addons to accommodate this change.  
  Ships are built by Starbases using Megacredits and 3 types of Minerals: Duranium, Tritanium, and Moybdenum  
  Ships consist of Hulls and Engines. Most have Beam Weapons. Some have Torpedo Tubes and some have Fighter Bays.  
  Ships are used to move Colonists, Supplies, and Megacredits to new Planets for colonization.  
  Ships are used to combat enemy Ships and Planets.  
  Ships in orbit of unowned Planets may scan for Minerals.  
  Ships in orbit of enemy Planets cannot scan for Minerals.  
  Ships are used to move Minerals to Starbases to be used for building more Ships.  
  Some Ships have special Abilities unique to that particular Ship and some Ships can perform actions that are unique  
  to an individual Race.  
  There are several types of Ships:  
  Freighters: are Ships designed to for hauling Minerals and Colonists. Freighters have no weapons.  
  Capital Ship: Capital Ships are Ships that have at least 1 Beam, 1 Torpedo Tube, or 1 Fighter Bay.  
  Beam Ships: are Ships that have at least one Beam Weapons. Generally, if a Beam Ship also has Torpedo Tubes or  
  Fighter Bays, they are referred to as Torp Ships or Carriers.  
  Torpedo Ships: are Ships that have Torpedo Tubes for launching Torpedoes. Most Torpedo Ships also have Beam Weapons.
  Carriers: are Ships that have Fighter Bays for launching Fighters. Most Carriers also have Beam Weapons.  
  NO SHIP CAN HAVE BOTH TORPEDO TUBES AND FIGHTER BAYS.  
  Only Ships with Fighter Bays can carry Fighters.  
  Only Ships with Torpedo Tubes can carry Torpedoes. And then, they must be matching Torpedoes and Tubes.  
  Only Ships with Torpedo Tubes can create a Minefield. They can also recover a Minefield and convert the Mines into Torpedoes.
  Only Ships with Beam Weapons can Sweep (destroy) a Minefield.  
 
  The max weight of a Ship is the maximum Mass your Ship may have when it has a full load of Cargo and a full fuel tank.