RETURN TO SWITCHBOARD                   3A. Message Friendly Codes   3I. Asteroid Friendly Codes
  3B. Planet Friendly Codes   3J. Fhost Friendly Codes
1. Introduction to VGA Planets   7. Minefields Sub-Menu   3C. Ship Friendly Codes   3K. Gryphon Friendly Codes
2. Race Information Sub-Menu   8. Combat Sub-Menu   3D. Torpedo Ship Friendly Codes   3L. Hugerock Friendly Codes
3. Friendly Codes Sub-Menu   9. Ion Storm Sub-Menu   3E. Carrier Ship Friendly Codes   3M. Jumpgate Friendly Codes
4. Planet Information Sub-Menu   10. Misc. Information Sub-Menu   3F. Hull Specific Friendly Codes   3N. Nemesis Friendly Codes
5. Starbase Information Sub-Menu   11. Strategy and Strategy Guides   3G. Race Specific Friendly Codes   3O. Raceplus Friendly Codes
6. Ship Information Sub-Menu   12. Add-on Information   3H. Host 3.20 Friendly Codes   3P. Starbase Plus Friendly Codes
  3Q. Tachyon Friendly Codes
  3R. Teleport Friendly Codes
FRIENDLY CODES SUB-MENU:  
  What is a Friendly Code:  
  A Friendly Code is a 3 digit, alpha-numeric code that tells a Ship or a Planet/Starbase what to do.  
  Notes on Friendly Codes:  
    Friendly Codes are CASE SENSITIVE. 'NAL' is not the same as 'nal'.  
  All Ships and all Planets have Friendly Codes. If you do not want a Ship or Planet to perform a special task,  
  set the Friendly Code to a code that does not represent an Ability. (For instance, the code 'W4v' has no meaning  
  and would make a good Friendly Code for a Ship or Planet that needs not perform any special action.  
  Every Ship and every Planet has a Friendly Code. Each one should be set separately. (for security reasons)  
  A Starbase can also perform actions and also has Friendly Codes. However, a Starbase is 'tied' to a Planet. Therefore  
  all Starbase Friendly Codes are entered via the Planet. That means that a Planet and its Starbase can only perform  
  one special action requiring a Friendly Code each turn.  
  Minefields also have Friendly Codes. However, similarly to Starbases, the Minefields' Friendly Codes are tied to Planets.  
  In this case, the Planet owned by the Minefield's owner that is closest to the center of the Minefield controls  
  that Minefield's Friendly Code.  
  Some Friendly Codes will not work without a Registered copy of the game.  
  This Guide uses “N” as the variable for all Friendly Codes that have variables.  For example “mfN” sets all Minefields  
  to this Friendly Code. “N” can be any character.  
  This Guide lists many Friendly Codes that work only with Addons. An Addon is a third party program that is made  
  to work specifically with VGA Planets. Generally, these Addons add new Abilities to the game.  
  Most Addons run only on the Host's computer. Generally, you will not need copies of them in order to utilize their  
  Abilities and Friendly Codes. Be sure to check with the host to find out if any Addons are being used in a game.  
  The Friendly Codes listed under 'Host 3.20' come with the basic game and if you have a Registered copy, you will  
  have access to all of those Friendly Codes.  
  You can not set your Friendly Codes to any non-printable ascii code. If you do, it will be reset to AAA.  
  Notes on Abilities:  
  This section also includes Abilities that do not require a Friendly Code to utilize.