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3A. Message Friendly Codes |
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3I. Asteroid Friendly Codes |
Return to Friendly Codes Sub-Menu |
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3B. Planet Friendly Codes |
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3J. Fhost
Friendly Codes |
1. Introduction to VGA Planets |
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7. Minefields
Sub-Menu |
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3C. Ship
Friendly Codes |
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3K. Gryphon
Friendly Codes |
2. Race Information Sub-Menu |
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8. Combat
Sub-Menu |
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3D. Torpedo
Ship Friendly Codes |
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3L. Hugerock
Friendly Codes |
3. Friendly Codes
Sub-Menu |
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9. Ion Storm
Sub-Menu |
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3E. Carrier
Ship Friendly Codes |
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3M. Jumpgate
Friendly Codes |
4. Planet Information Sub-Menu |
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10. Misc.
Information Sub-Menu |
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3F. Hull
Specific Friendly Codes |
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3N. Nemesis
Friendly Codes |
5. Starbase Information Sub-Menu |
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11. Strategy
and Strategy Guides |
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3G. Race
Specific Friendly Codes |
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3O. Raceplus
Friendly Codes |
6. Ship Information Sub-Menu |
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12. Add-on
Information |
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3H. Host 3.20
Friendly Codes |
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3P. Starbase
Plus Friendly Codes |
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3Q. Tachyon
Friendly Codes |
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3R. Teleport
Friendly Codes |
ANY PLANET: |
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(Host 3.20) |
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ATT |
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Attack any enemy Ship
that has fuel if in orbit of this Planet. (Hconfig) |
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Hull Slot 69 (Super Star
Destroyer) is immune to this Friendly Code. |
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bum |
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Beam up all your
Megacredits to enemy Ships in orbit of this Planet and split evenly. |
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con |
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Sends the Player the
Hconfig settings as a message. |
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dmp |
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Dump
and Recycle all Ship Components that are in storage on the Starbase. |
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Torpedoes and Fighters
will not be 'dumped'. |
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Will also prevent a Ship
from being built this turn. |
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mfN |
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Set all Minefields you
own to this Friendly Code. N = any letter or number (Host 3.22) |
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noc |
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Cancels the sending of
the config settings as a message. (Host 3.22) |
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NUK |
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Attack any enemy Ship
regardless of fuel if in orbitof this Planet. (Hconfig) |
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Hull Slot 69 (Super Star
Destroyer) is immune to this Friendly Code. |
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The Birdmen (Race 3)
fuelless Capital Ships are immune to this Friendly Code. (Hconfig) |
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PBN |
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Starbases
will build Priority Point Ships in this order (Host 3.22.011) N = any number.
Does not work until |
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there are at least 450
Ships in the game (Host 3.22.015) |
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(Fhost) |
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AFC |
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Build Fighters at
Starbase (as many as possible) |
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AFN |
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Build Fighters at
Starbase. N = 1-6 (*10) |
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BSG |
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Build Stargate |
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BSN |
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Build Multi-Race
Stargate. N = ID of Race to complete Stargate |
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CNN |
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Complete Stargate. NN =
ID of Stargate to complete |
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FMN |
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Fighter Minesweep. N*10 =
# of Fighters |
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FPN |
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Fighter Patrol. Fighters
will patrol area around Waypoint of Carrier. N*10 = # of Fighters |
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RSG |
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Repair Stargate |
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(Gryphon) |
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B1T |
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Build one Tank |
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BAM |
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Build
Antimatter Doomsday Missile. Must keep first letter of Friendly Code as B,
but may reset last two characters for |
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remainder of turns until
it is completed |
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BWI |
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Install Planetary Warp
Interdictor |
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EWI |
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Engage Planetary Warp
Interdictor |
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GRY |
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Sends the configuration
as a message |
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NNN |
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Launch Missile at any
Planet. NNN = ID # of target Planet. Must keep Friendly Code for three turns |
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SDN |
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Sell Defense Posts. N = #
of units to sell * 10 |
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SFN |
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Sell Factories. N = # of
units to sell * 10 |
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SMN |
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Sell Mineral Mines. N = #
of units to sell * 10 |
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SSB |
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Sell Starbase |
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(Nemesis) |
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ADS |
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Activate Orbital Defense
Satellites |
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BDS |
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Build Orbital Defense
Satellites |
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BUC |
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Beam up Colonists |
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BUD |
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Beam up Duranium |
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BUM |
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Beam up Molybdenum. BuM
is alternate to avoid conflict with Fhost |
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BUN |
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Beam up Neutronium |
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BUS |
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Beam up Supplies |
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BUT |
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Beam up Tritanium |
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CDS |
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Count Orbital Defense
Satellites |
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EDS |
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Explode Orbital Defense
Satellites |
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GPN |
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Give Planet to enemy
Race. N = race # 1-9, a, b |
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NMC |
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Sends the configuration
as a message |
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(Raceplus) |
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SFG |
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Allows Colonials (Race
11) to raid your Planet without shooting at their Fighters |
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(Starbase Plus) |
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con |
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Sends the config settings
as a message |
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LMF |
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Starbase Lay Minefield |
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MSC |
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Starbase Scoop Minefield |
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RMT |
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Receive Megacredit
transfer |
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SMF |
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Starbase Sweep Minefield |
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TMN |
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Transfer Megacredits. (N
= 1-5)*1000 |
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(Tachyon) |
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ITD |
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Incorporate
Tachyon Device into Ship (Twice per game per Race) |
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(Teleport) |
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RXC |
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Receive Colonists from
teleporting Starbase(s) |
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RXD |
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Receive Duranium from
teleporting Starbase(s) |
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RXM |
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Receive Molybdenum from
teleporting Starbase(s) |
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RXN |
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Receive Neutronium from
teleporting Starbase(s) |
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RXS |
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Receive Supplies from
teleporting Starbase(s) |
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RXT |
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Receive Tritanium from
teleporting Starbase(s) |
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RX$ |
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Receive Megacredits from
teleporting Starbase(s) |
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TXC |
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Teleport 20% of
Colonists to receiving Starbase |
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TXD |
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Teleport 20% of Duranium
to receiving Starbase |
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TXM |
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Teleport 20% of
Molybdenum to receiving Starbase |
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TXN |
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Teleport 20% of
Neutronium to receiving Starbase |
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TXS |
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Teleport 20% of Supplies
to receiving Starbase |
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TXT |
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Teleport 20% of
Tritanium to receiving Starbase |
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TX$ |
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Teleport 20% of
Megacredits to receiving Starbase |
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