RETURN TO SWITCHBOARD |
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3A. Message Friendly Codes |
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3I. Asteroid Friendly Codes |
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Return to Friendly Codes Sub-Menu |
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3B. Planet
Friendly Codes |
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3J. Fhost
Friendly Codes |
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1. Introduction to VGA Planets |
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7. Minefields
Sub-Menu |
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3C. Ship
Friendly Codes |
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3K. Gryphon
Friendly Codes |
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2. Race Information Sub-Menu |
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8. Combat
Sub-Menu |
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3D. Torpedo
Ship Friendly Codes |
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3L. Hugerock
Friendly Codes |
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3. Friendly Codes
Sub-Menu |
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9. Ion Storm
Sub-Menu |
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3E. Carrier
Ship Friendly Codes |
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3M. Jumpgate
Friendly Codes |
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4. Planet Information Sub-Menu |
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10. Misc.
Information Sub-Menu |
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3F. Hull
Specific Friendly Codes |
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3N. Nemesis Friendly Codes |
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5. Starbase Information Sub-Menu |
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11. Strategy
and Strategy Guides |
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3G. Race
Specific Friendly Codes |
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3O. Raceplus
Friendly Codes |
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6. Ship Information Sub-Menu |
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12. Add-on
Information |
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3H. Host 3.20
Friendly Codes |
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3P. Starbase
Plus Friendly Codes |
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3Q. Tachyon
Friendly Codes |
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3R. Teleport
Friendly Codes |
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NEMESIS: |
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ANY PLANET |
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ADS |
Activate Orbital Defense
Satellites |
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BDS |
Build Orbital Defense
Satellites |
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BUC |
Beam up Colonists |
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BUD |
Beam up Duranium |
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BUM |
Beam up Molybdenum. BuM
is alternate to avoid conflict with Fhost |
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BUN |
Beam up Neutronium |
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BUS |
Beam up Supplies |
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BUT |
Beam up Tritanium |
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CDS |
Count Orbital Defense
Satellites |
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EDS |
Explode Orbital Defense
Satellites |
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GPN |
Give Planet to enemy
Race. N = race # 1-9, a, b |
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NMC |
Sends the configuration
as a message |
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ANY SHIP |
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ANC |
Anchor a Ship in an Ion
Storm |
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HULL SLOT 8 (EROS CLASS
RESEARCH VESSEL): |
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Climate control |
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HULL SLOT 21 (REPTILE
CLASS DESTROYER): |
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CHN |
The Lizards (Race 2) can
activate Chemical Strike against planet. N = any character |
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HULL SLOT 46 (METEOR
CLASS BLOCKADE RUNNER): |
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Cloak Tow (Privateers
(Race 5) only) |
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HULL SLOT 58 (QUIETUS
CLASS CRUISER): |
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STR |
Strip mine (Cyborg (Race
6) only) |
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HULL SLOT 61 (EMERALD
CLASS BATTLECRUISER): |
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Alchemy Ship (Crystals
(Race 7) only) |
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HULL SLOT 64 (ONYX CLASS
FRIGATE): |
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Terraform (Crystals (Race
7) only) |
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HULL SLOT 69 (SUPER STAR
DESTROYER): |
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Immune to Orbital Defense
Satellites |
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HULL SLOT 70 (GORBIE
CLASS BATTLECARRIER): |
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Capture Beam (Evil Empire
(Race 8) only) |
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HULL SLOT 83 (CYBERNAUT
CLASS BASESHIP): |
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Viral Field (Robots (Race
9) only) |
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HULL SLOT 92 (PATRIOT
CLASS LIGHT CARRIER): |
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Anti Defense Post
Mission (Colonials (Race 11) only) |
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THE SOLAR FEDERATION
(RACE 1): |
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@NN |
Any Ship can activate
Genesis Device. First N = D, F, or M.
Second N = A, B, a, H, G, S, R, I, or V |
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THE LIZARD ALLIANCE (RACE
2): |
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CHN |
Hull Slot 21(Reptile
Class Destroyer) activates Chemical Strike against Planet. N = any character |
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Hull Slot 8 (Eros Class
Research Vessel) can heat and cool Planets to 50 degrees |
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50 degree Planets cause
Lizard (Race 2) Ccolonists to populate at higher rates |
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Native Reptilians give
Megacredits to Lizards (Race 2) |
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THE EMPIRE OF THE BIRDS
(RACE 3): |
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All Birdmen (Race 3)
Planets with 200 Colonists or more automatically get a free Cloaking Shield
built |
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Can have Hull Slot 14
(Neutronic Fuel Carrier) and Hull Slot 17 (Large Deep Space Freighter) burn ½
the fuel during Cloak |
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Native Avians give
Megacredits to Birdmen (Race 3) |
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BCS |
Any Ship can build
Cloaking Shield for Planet |
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CSN |
Planet can activate
Cloaking Shield. N = Race to protect against. N = 1-9, a, b |
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THE FASCIST EMPIRE (RACE
4): |
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LOM |
Any Torpedo Ship of at
least Hull tech level 6 launches an Orbital Missile |
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LPM |
Any Torpedo Ship of at
least Hull tech level 6 launches a Planetary Missile |
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LXM |
Any Torpedo Ship of at
least Hull tech level 6 launches an X-Ray Missile |
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THE PRIVATEER BANDS (RACE
5): |
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-@N |
Any Ship activates Anti
Genesis Device. N = 1(temp 0), 9(temp 100), 2-7 stay the same |
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CLT |
Hull Slot 46 (Meteor
Class Blockade Runner) activates Cloak Tow |
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THE CYBORG (RACE 6): |
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Immune to Federation
Sweet Talk Ability |
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a2S |
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Any Ship with more than
50 Crew can convert Amorphous into Siliconoids |
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STR |
Hull Slot 58 (Quietus
Class Cruiser) strips Planets for Minerals and Supplies |
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THE CRYSTAL
CONFEDERATION (RACE 7): |
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Native Siliconoids give
Megacredits to Crystals (Race 7) |
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ATF |
Hull Slot 64 (Onyx Class
Frigate) can terraform quickly |
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N*N |
Hull Slot 61 (Emerald
Class Battle Cruiser) can perform Alchemy. First N = N, M, T, or D (Mineral
loaded) Second N = N, M, T, D, S, or $ (Mineral created) |
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S*m |
Hull Slo t61 (Emerald
Class Battle Cruiser) can emulate an Alchemy Ship (Hull Slot 105) |
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S*n |
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Hull Slot 61 (Emerald
Class Battle Cruiser) can emulate a Neutronic Refinery Ship (Hull Slot 104) |
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SDS |
Any Ship sets
self-destruct |
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THE EVIL EMPIRE (RACE 8): |
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CPB |
Activate Hull Slot 70
(Gorbie Class Battlecarrier) Capture Beam |
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IPD |
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Any Ship with over one
hundred (100) Crew can send out Imperial Probe Droids |
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THE ROBOTIC IMPERIUM
(RACE 9): |
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BMR |
Any Ship builds more
Robots |
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VRF |
Hull Slot 83 (Cybernaut
Class Baseship) can activate Viral Field |
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THE REBEL CONFEDERATION
(RACE 10): |
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Any Planet owned by the
Rebels (Race 10) for one turn gets 21 free Defense Outposts. They regenerate
if destroyed |
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RSM |
Any Ship activates Rebel
Support Mission |
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THE MISSING COLONIES OF
MAN (RACE 11): |
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Native Humanoids give
Megacredits to Colonials (Race 11) |
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ISB |
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Any Ship initiates Sub
Space Bubble |
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KDP |
Ship Hull 92 (Patriot
Class Light Carrier) sends Fighters on Anti Defense Post Mission |
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