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3A. Message Friendly Codes |
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3I. Asteroid Friendly Codes |
Return to Friendly Codes Sub-Menu |
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3B. Planet
Friendly Codes |
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3J. Fhost
Friendly Codes |
1. Introduction to VGA Planets |
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7. Minefields
Sub-Menu |
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3C. Ship
Friendly Codes |
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3K. Gryphon
Friendly Codes |
2. Race Information Sub-Menu |
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8. Combat
Sub-Menu |
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3D. Torpedo Ship Friendly Codes |
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3L. Hugerock
Friendly Codes |
3. Friendly Codes
Sub-Menu |
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9. Ion Storm
Sub-Menu |
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3E. Carrier
Ship Friendly Codes |
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3M. Jumpgate
Friendly Codes |
4. Planet Information Sub-Menu |
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10. Misc.
Information Sub-Menu |
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3F. Hull
Specific Friendly Codes |
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3N. Nemesis
Friendly Codes |
5. Starbase Information Sub-Menu |
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11. Strategy
and Strategy Guides |
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3G. Race
Specific Friendly Codes |
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3O. Raceplus
Friendly Codes |
6. Ship Information Sub-Menu |
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12. Add-on
Information |
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3H. Host 3.20
Friendly Codes |
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3P. Starbase
Plus Friendly Codes |
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3Q. Tachyon
Friendly Codes |
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3R. Teleport
Friendly Codes |
ANY TORPEDO SHIP: |
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(Host 3.20) |
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btt |
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Transfer all Torpedoes
to all enemy Torpedo Ships with same Torpedo Tubes at same location as this
Ship and split evenly. |
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mdh |
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Convert half of the
Torpedoes on this Ship into Mines and lay a Minefield. |
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Ship Mission must be set
to Lay Minefield. |
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mdq |
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Convert a quarter of the
Torpedoes on this Ship into Mines and lay a Minefield. |
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Ship Mission must be set
to Lay Minefield. |
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mdN |
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Convert Torpedoes into
Mines and lay a Minefield. N = 0-9(*10) (Example. Md5 = 50 Torpedoes) |
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Ship Mission must be set
to Lay Minefield. |
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miN |
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Create a Minefield in
identity of another Race. N = 1-9, a, b |
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Ship Mission must be set
to Lay Minefield. |
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mix |
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Create a new Minefield
inside a Web Minefield. (Host 3.22.020) |
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Ship Mission must be set
to Lay Minefield. |
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mkt |
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Make Torpedoes. This
Ship must have at least 1 of each Mineral and enough Megacredits. |
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msc |
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Scoop up Minefield and
convert into Torpedoes. Set Ship Mission to Mine Sweep. |
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NTP |
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Do not fire Torpedoes
during combat. |
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(Fhost) |
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ATC |
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Build Torpedoes |
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BCT |
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Build a Core Mineral
Reformation Device (Fhconfig) (Defaults to No for Crystals (Race 7)) |
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BSB |
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Build a Sunbuster
(Fhconfig) (Defaults to NO for Federation (Race 1)) |
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FCT |
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Fire Core Torpedo
(Fhconfig) (Defaults to No for Crystals (Race 7)) |
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FSB |
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Fire Sunbuster
(Fhconfig) (Defaults to NO for Federation (Race 1)) |
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NSB |
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Fire Sunbuster
Nondestructive Mode (Fhconfig) (Defaults to NO for Federation (Race 1)) |
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RCT |
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Report Core Torpedo
(Fhconfig) (Defaults to No for Crystals (Race 7)) |
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RSB |
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Report Sunbuster
(Fhconfig) (Defaults to NO for Federation (Race 1)) |
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TAN |
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Launch Torpedoes at Ship
set as Waypoint. N = % of Tubes to fire Torpedoes. N = 0-9(*10%), a(ll),
h(alf), q(uarter) |
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TBN |
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Launch Torpedoes at
Planet set as Waypoint. N = % of Tubes to fire Torpedoes. N = 0-9(*10%),
a(ll), h(alf), q(uarter) |
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TMN |
Launch Torpedoes at
Waypoint to create Minefield. N = % of Tubes to fire Torpedoes. N =
0-9(*10%), a(ll), h(alf), q(uarter) |
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(Gryphon) |
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DBN |
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Birdmen (Race 3) can set
Remote-Response Beacons. N = Q(uarter), H(alf), T(hree fourths), or A(ll) |
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UMB |
Birdmen (Race 3) can
cause Remote-Response Beacons to become Minefields |
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