RETURN TO SWITCHBOARD |
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3A. Message Friendly Codes |
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3I. Asteroid Friendly Codes |
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Return to Friendly Codes Sub-Menu |
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3B. Planet
Friendly Codes |
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3J. Fhost Friendly Codes |
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1. Introduction to VGA Planets |
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7. Minefields
Sub-Menu |
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3C. Ship
Friendly Codes |
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3K. Gryphon
Friendly Codes |
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2. Race Information Sub-Menu |
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8. Combat
Sub-Menu |
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3D. Torpedo
Ship Friendly Codes |
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3L. Hugerock
Friendly Codes |
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3. Friendly Codes
Sub-Menu |
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9. Ion Storm
Sub-Menu |
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3E. Carrier
Ship Friendly Codes |
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3M. Jumpgate
Friendly Codes |
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4. Planet Information Sub-Menu |
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10. Misc.
Information Sub-Menu |
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3F. Hull
Specific Friendly Codes |
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3N. Nemesis
Friendly Codes |
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5. Starbase Information Sub-Menu |
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11. Strategy
and Strategy Guides |
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3G. Race
Specific Friendly Codes |
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3O. Raceplus
Friendly Codes |
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6. Ship Information Sub-Menu |
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12. Add-on
Information |
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3H. Host 3.20
Friendly Codes |
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3P. Starbase
Plus Friendly Codes |
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3Q. Tachyon
Friendly Codes |
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3R. Teleport
Friendly Codes |
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FORTRESS HOST |
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ANY PLANET |
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AFC |
Build Fighters at
Starbase (as many as possible) |
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AFN |
Build Fighters at
Starbase. N = 1-6 (*10) |
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BSG |
Build Stargate |
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BSN |
Build Multi-Race
Stargate. N = ID of Race to complete Stargate |
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CNN |
Complete Stargate. NN =
ID of Stargate to complete |
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FMN |
Fighter Minesweep. N*10 =
# of Fighters |
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FPN |
Fighter Patrol. Fighters
will patrol area around Waypoint of Carrier. N*10 = # of Fighters |
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RSG |
Repair Stargate |
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ANY SHIP |
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ASG |
Attack Stargate |
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AVC |
Avoid Combat. Ship will
try to avoid combat |
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BUM |
Self destruct |
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EXC |
Exchange Ship with
another Race at same location. Both Ships must have this Friendly Code |
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GSN |
Give Ship to Race N. N =
1-9, a, b |
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JNN |
Jump through Stargate. NN
= Stargate ID # |
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TORPEDO SHIP |
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ATC |
Build Torpedoes |
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BCT |
Build a Core Mineral
Reformation Device (Fhconfig) (Defaults to No for Crystals (Race 7)) |
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BSB |
Build a Sunbuster
(Fhconfig) (Defaults to NO for Federation (Race 1)) |
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FCT |
Fire Core Torpedo
(Fhconfig) (Defaults to No for Crystals (Race 7)) |
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FSB |
Fire Sunbuster
(Fhconfig) (Defaults to NO for Federation (Race 1)) |
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NSB |
Fire Sunbuster
Nondestructive Mode (Fhconfig) (Defaults to NO for Federation (Race 1)) |
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RCT |
Report Core Torpedo
(Fhconfig) (Defaults to No for Crystals (Race 7)) |
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RSB |
Report Sunbuster
(Fhconfig) (Defaults to NO for Federation (Race 1)) |
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TAN |
Launch Torpedoes at Ship
set as Waypoint. N = % of Tubes to fire Torpedoes. N = 0-9(*10%), a(ll),
h(alf), q(uarter) |
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TBN |
Launch Torpedoes at
Planet set as Waypoint. N = % of Tubes to fire Torpedoes. N = 0-9(*10%),
a(ll), h(alf), q(uarter) |
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TMN |
Launch Torpedoes at
Waypoint to create Minefield. N = % of Tubes to fire Torpedoes. N =
0-9(*10%), a(ll), h(alf), q(uarter) |
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CARRIER SHIP |
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AFC |
Build Fighters |
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FAN |
Fighter attack Ship. N =
% of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter) |
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FBN |
Fighter attack Planet. N
= % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter) |
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FGN |
Fighter Gather
Resources. N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf),
q(uarter) |
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FGN |
Fighter Gather
Resources. N = n, t, d, m, s, $. Used by receiving Carrier |
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FON |
Fighter attack Stargate.
N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter) |
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FMN |
Fighter Minesweep. N = %
of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter) |
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FPN |
Fighter Patrol. Fighters
will patrol area around Waypoint of Carrier. N = % of Bays to launch
Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter) |
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FTN |
Fighter transfer to
Carrier set as Waypoint. N = % of Bays to launch Fighters. N = 0-9(*10%),
a(ll), h(alf), q(uarter) |
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FTR |
Fighter transfer. Used by
receiving Carrier |
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lfm |
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Load Minerals and
Supplies and build Fighters |
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HULL SLOT 4 (VENDETTA
CLASS FRIGATE): |
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MTN |
Maintenance Ship. Fixes
damaged Ship. Both Ships need to set this Friendly Code |
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HULL SLOT 8 (EROS CLASS
RESEARCH VESSEL): |
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Ramscoop |
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HULL SLOT 43 (DWARFSTAR
CLASS TRANSPORT): |
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MTN |
Maintenance Ship. Fixes
damaged Ship. Both Ships need to set this Friendly Code |
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HULL SLOT 54 (B41
EXPLORER): |
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Ramscoop |
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HULL SLOT 60 (RUBY CLASS
LIGHT CRUISER): |
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SSC |
Plasma Sunscoops |
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HULL SLOT 64 (ONYX CLASS
FRIGATE): |
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MTN |
Maintenance Ship. Fixes
damaged Ship. Both Ships need to set this Friendly Code |
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HULL SLOT 68 (MOSCOW
CLASS STAR ESCORT): |
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HYP |
Hyperdrive ship.
Initiates hyperjump. Waypoint must be set to at least 21 light years away and
a warp speed of at least 1. |
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Ship jumps 350
light years and burns 50 KT of fuel. |
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Hyperjumping Ship cannot
have Mission set to Intercept and cannot be towing or towed. |
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Hyperjumping Ship will
avoid Minefields. |
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After Hyperjumping, the
Ship will have a Speed of 0 and no Waypoint set. |
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HULL SLOT 70 (GORBIE
CLASS BATTLECARRIER): |
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KPL |
Kill a Planet set as
Waypoint |
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KSP |
Kill a Ship set as
Waypoint |
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HULL SLOT 83 (CYBERNAUT
CLASS BASESHIP): |
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MTN |
Maintenance Ship. Fixes
damaged Ship. Both Ships need to set this Friendly Code |
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HULL SLOT 99 (VIRGO
CLASS BATTLESTAR): |
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Ramscoop |
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HULL SLOT 100
(SAGITTARIUS CLASS TRANSPORT): |
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MTN |
Maintenance Ship. Fixes
damaged Ship. Both Ships need to set this Friendly Code |
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THE CRYSTAL
CONFEDERATION (RACE 7): |
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Get two free Torpedoes
per turn at each Starbase (Fhconfig) |
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