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1. Introduction to VGA Planets   7. Minefields Sub-Menu   3C. Ship Friendly Codes   3K. Gryphon Friendly Codes  
2. Race Information Sub-Menu   8. Combat Sub-Menu   3D. Torpedo Ship Friendly Codes   3L. Hugerock Friendly Codes  
3. Friendly Codes Sub-Menu   9. Ion Storm Sub-Menu   3E. Carrier Ship Friendly Codes   3M. Jumpgate Friendly Codes  
4. Planet Information Sub-Menu   10. Misc. Information Sub-Menu   3F. Hull Specific Friendly Codes   3N. Nemesis Friendly Codes  
5. Starbase Information Sub-Menu   11. Strategy and Strategy Guides   3G. Race Specific Friendly Codes   3O. Raceplus Friendly Codes  
6. Ship Information Sub-Menu   12. Add-on Information   3H. Host 3.20 Friendly Codes   3P. Starbase Plus Friendly Codes  
  3Q. Tachyon Friendly Codes  
  3R. Teleport Friendly Codes  
FORTRESS HOST  
  ANY PLANET  
  AFC Build Fighters at Starbase (as many as possible)  
  AFN Build Fighters at Starbase. N = 1-6 (*10)  
  BSG Build Stargate  
  BSN Build Multi-Race Stargate. N = ID of Race to complete Stargate  
  CNN Complete Stargate. NN = ID of Stargate to complete  
  FMN Fighter Minesweep. N*10 = # of Fighters  
  FPN Fighter Patrol. Fighters will patrol area around Waypoint of Carrier. N*10 = # of Fighters  
  RSG Repair Stargate  
  ANY SHIP  
  ASG Attack Stargate  
  AVC Avoid Combat. Ship will try to avoid combat  
  BUM Self destruct  
  EXC Exchange Ship with another Race at same location. Both Ships must have this Friendly Code  
  GSN Give Ship to Race N. N = 1-9, a, b  
  JNN Jump through Stargate. NN = Stargate ID #  
  TORPEDO SHIP  
  ATC Build Torpedoes  
  BCT Build a Core Mineral Reformation Device (Fhconfig) (Defaults to No for Crystals (Race 7))  
  BSB Build a Sunbuster (Fhconfig) (Defaults to NO for Federation (Race 1))  
  FCT Fire Core Torpedo (Fhconfig) (Defaults to No for Crystals (Race 7))  
  FSB Fire Sunbuster (Fhconfig) (Defaults to NO for Federation (Race 1))  
  NSB Fire Sunbuster Nondestructive Mode (Fhconfig) (Defaults to NO for Federation (Race 1))  
  RCT Report Core Torpedo (Fhconfig) (Defaults to No for Crystals (Race 7))  
  RSB Report Sunbuster (Fhconfig) (Defaults to NO for Federation (Race 1))  
  TAN Launch Torpedoes at Ship set as Waypoint. N = % of Tubes to fire Torpedoes. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  TBN Launch Torpedoes at Planet set as Waypoint. N = % of Tubes to fire Torpedoes. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  TMN Launch Torpedoes at Waypoint to create Minefield. N = % of Tubes to fire Torpedoes. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  CARRIER SHIP  
  AFC Build Fighters  
  FAN Fighter attack Ship. N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  FBN Fighter attack Planet. N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  FGN Fighter Gather Resources. N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  FGN Fighter Gather Resources. N = n, t, d, m, s, $. Used by receiving Carrier  
  FON Fighter attack Stargate. N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  FMN Fighter Minesweep. N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  FPN Fighter Patrol. Fighters will patrol area around Waypoint of Carrier. N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter)
  FTN Fighter transfer to Carrier set as Waypoint. N = % of Bays to launch Fighters. N = 0-9(*10%), a(ll), h(alf), q(uarter)  
  FTR Fighter transfer. Used by receiving Carrier  
  lfm   Load Minerals and Supplies and build Fighters  
  HULL SLOT 4 (VENDETTA CLASS FRIGATE):  
  MTN Maintenance Ship. Fixes damaged Ship. Both Ships need to set this Friendly Code  
  HULL SLOT 8 (EROS CLASS RESEARCH VESSEL):  
  Ramscoop  
  HULL SLOT 43 (DWARFSTAR CLASS TRANSPORT):  
  MTN Maintenance Ship. Fixes damaged Ship. Both Ships need to set this Friendly Code  
  HULL SLOT 54 (B41 EXPLORER):  
  Ramscoop  
  HULL SLOT 60 (RUBY CLASS LIGHT CRUISER):  
  SSC Plasma Sunscoops  
  HULL SLOT 64 (ONYX CLASS FRIGATE):  
  MTN Maintenance Ship. Fixes damaged Ship. Both Ships need to set this Friendly Code  
  HULL SLOT 68 (MOSCOW CLASS STAR ESCORT):  
  HYP Hyperdrive ship. Initiates hyperjump. Waypoint must be set to at least 21 light years away and a warp speed of at least 1.  
  Ship jumps 350 light years and burns 50 KT of fuel.   
  Hyperjumping Ship cannot have Mission set to Intercept and cannot be towing or towed.  
  Hyperjumping Ship will avoid Minefields.  
  After Hyperjumping, the Ship will have a Speed of 0 and no Waypoint set.  
  HULL SLOT 70 (GORBIE CLASS BATTLECARRIER):  
  KPL Kill a Planet set as Waypoint  
  KSP Kill a Ship set as Waypoint  
  HULL SLOT 83 (CYBERNAUT CLASS BASESHIP):  
  MTN Maintenance Ship. Fixes damaged Ship. Both Ships need to set this Friendly Code  
  HULL SLOT 99 (VIRGO CLASS BATTLESTAR):  
  Ramscoop  
  HULL SLOT 100 (SAGITTARIUS CLASS TRANSPORT):  
  MTN Maintenance Ship. Fixes damaged Ship. Both Ships need to set this Friendly Code  
  THE CRYSTAL CONFEDERATION (RACE 7):  
  Get two free Torpedoes per turn at each Starbase (Fhconfig)