RETURN TO SWITCHBOARD | 6A. Ship Missions | ||||||||||||||||||||||
Return to Ships Sub-Menu | 6B. Primary Enemy | ||||||||||||||||||||||
1. Introduction to VGA Planets | 7. Minefields Sub-Menu | 6C. Fix/Recycle Ships | |||||||||||||||||||||
2. Race Information Sub-Menu | 8. Combat Sub-Menu | 6D. Cargo | |||||||||||||||||||||
3. Friendly Codes Sub-Menu | 9. Ion Storm Sub-Menu | 6E. Movement | |||||||||||||||||||||
4. Planet Information Sub-Menu | 10. Misc. Information Sub-Menu | 6F. Ship Combat | |||||||||||||||||||||
5. Starbase Information Sub-Menu | 11. Strategy and Strategy Guides | 6G. Ship Hull List | |||||||||||||||||||||
6. Ship Information Sub-Menu | 12. Add-on Information | 6H. Ship Hulls by Race | |||||||||||||||||||||
6I. Special Abilities and FCs | |||||||||||||||||||||||
6J. Ship Hulls by Hull and Race | |||||||||||||||||||||||
FIXING AND RECYCLING SHIPS: | |||||||||||||||||||||||
Fix Ships: | |||||||||||||||||||||||
Ships can be Fixed in four ways: | |||||||||||||||||||||||
A Ship can be Fixed by putting it in orbit of a Starbase and setting the Starbase to Fix that Ship. | |||||||||||||||||||||||
A Starbase can completely repair one damaged Ship per turn (this includes replacing lost Crew). | |||||||||||||||||||||||
By using this command, a Starbase can load Fighters and Torpedoes onto multiple Ships per turn. | |||||||||||||||||||||||
A Starbase can use this command to install a Tachyon Device on a Ship (Tachyon). | |||||||||||||||||||||||
Supplies can repair a Ship. | |||||||||||||||||||||||
As long as there are Supplies in the Cargohold of a Ship, if that Ship takes damage, the damage | |||||||||||||||||||||||
will be repaired at a rate of 1% for every 5 Supplies used. This is an automatic function and | |||||||||||||||||||||||
cannot be turned off. | |||||||||||||||||||||||
The Cyborg (Race 6) can set their damaged Ship to Repair Self Mission and the damaged Ship | |||||||||||||||||||||||
will repair itself automatically at a rate of 10% per turn. The Ship cannot move while | |||||||||||||||||||||||
performing this Ship Mission. | |||||||||||||||||||||||
There are several Maintenance Ships designated by the FHOST Addon. | |||||||||||||||||||||||
These Ships are: | |||||||||||||||||||||||
HULL SLOT 4 (VENDETTA CLASS FRIGATE) | |||||||||||||||||||||||
HULL SLOT 43 (DWARFSTAR CLASS TRANSPORT) | |||||||||||||||||||||||
HULL SLOT 64 (ONYX CLASS FRIGATE) | |||||||||||||||||||||||
HULL SLOT 68 (MOSCOW CLASS STAR ESCORT) | |||||||||||||||||||||||
HULL SLOT 83 (CYBERNAUT CLASS BASESHIP) | |||||||||||||||||||||||
HULL SLOT 100 (SAGITTARIUS CLASS TRANSPORT) | |||||||||||||||||||||||
Both Ships, the damaged Ship and the Maintenance Ship, must set Friendly Code to MTN. | |||||||||||||||||||||||
Recycle Ships: | |||||||||||||||||||||||
A Starbase can use this command to convert a Ship's Hull into Minerals and store them on the Planet's surf | |||||||||||||||||||||||
The Engines and Weapons are placed in storage on the Starbase (one Ship per turn). | |||||||||||||||||||||||
Be sure to remove all Fighters and Torpedoes from the Ship being Recycled, as these items will be destroye | |||||||||||||||||||||||
Upgrading Ships: | |||||||||||||||||||||||
The Solar Federation (Race 1) can set their Ship Mission to Super Refit and upgrade the | |||||||||||||||||||||||
Ship Components on board the Ship by removing the old Engines, Beams, and Torpedo Tubes | |||||||||||||||||||||||
and installing higher tech Components from Starbase storage. | |||||||||||||||||||||||