RETURN TO SWITCHBOARD |
|
|
|
|
|
|
|
|
|
4A. Planetary Economy |
Return to Planet Sub-Menu |
|
4B. Planetary
Structures |
1. Introduction to VGA Planets |
|
7. Minefields
Sub-Menu |
|
4C. Natives |
2. Race Information Sub-Menu |
|
8. Combat
Sub-Menu |
|
4D. Colonists |
3. Friendly Codes Sub-Menu |
|
9. Ion Storm
Sub-Menu |
|
4E. Planetary
Combat |
4. Planet
Information Sub-Menu |
|
10. Misc.
Information Sub-Menu |
|
4F. Planetary
Climate |
5. Starbase Information Sub-Menu |
|
11. Strategy
and Strategy Guides |
|
6. Ship Information Sub-Menu |
|
12. Add-on
Information |
|
|
|
COLONISTS: |
|
|
What is a Colonist?: |
|
|
A colonist is someone
who belongs to one of the eleven Player Races. |
|
|
There are 100 Colonists
for every 1 Colonist Clan. |
|
|
Taxation: |
|
|
When taxed, Colonists
produce Megacredits at 100% of the normal tax rate. |
|
|
Colonist Happiness: |
|
|
On a scale of 0 – 100
(100 being the happiest) |
|
|
Colonist happiness level
indicators: Love You, Like Your Leadership, Undecided About You, Angry at You, and Hate You |
|
Love You: (90 - 100) |
|
|
Like Your Leadership: (70
- 89) |
|
|
Undecided About You: (50
- 69) |
|
|
Angry at You: (40 - 49) |
|
|
Hate You: (26 - 39) |
|
|
Colonists can be taxed
as long as their happiness stays above a certain level (somewhere around 30) |
|
If Happiness falls below
this level the Colonists will become mad at you and stop paying taxes and in
extreme cases, riot |
|
The formula for Colonist
happiness Changes follows: |
|
|
Colonist happiness
change = TRUNC(10 - SQRT(#Colonists/1,000,000) - ABS(Temp - 50)/33 - (#Mines + #Factories)/300 - TaxRate*.8) |
|
The Crystals (Race 7)
happiness change = TRUNC((1,000 - SQRT(ColonistClans) - 80*TaxRate - ABS(100-Temp)*3 - (Factories + Mines)/3)/100) |
|
If the setting for
Crystals (Race 7) Like Desert Worlds is set to YES. |
|
|
Population: |
|
|
The formula for Colonist
growth rate follows: |
|
|
Colonist growth % =
5*SIN(Temp*PI/100)/(1 + TaxRate/5) |
|
|
The growth rate = 0 if: |
|
|
The Planet Temperature
is arctic/desert (< 15 or > 84) |
|
|
Colonist happiness <
70 |
|
|
Max population would be
exceeded |
|
|
Maximum population for
Colonists is as follows: |
|
|
If Climate Limits
Population and Cliate Death Rate (CDR) is 0%: |
|
|
MaxPop =
10,000,000*SIN(Temp*PI/100) Colonists |
|
|
Colonists will not die if
exceeded. |
|
|
If Climate Limits
Population and CDR is not 0%: |
|
|
Planet is desert: |
|
|
MaxPop = (20,100 - CDR -
(200*Temp))*100/CDR Colonists |
|
|
Colonists will die if
exceeded. |
|
|
Planet is arctic: |
|
|
MaxPop = (20,100 - CDR -
200*(99-*Temp))*100/CDR Colonists |
|
|
Colonists will die if
exceeded. |
|
|
All other climates: |
|
|
MaxPop =
(10,000,000*SIN(Temp*PI/100)) Colonists |
|
|
Colonists will not die if
exceeded. |
|
|
Planets will always
support at least 100 Colonists. |
|
|
The Rebels (Race 10) can
build outposts on ice worlds (temp 0, 1, 2 or 3) that support up to 20,000 Colonists (Host 3.21) |
|
The Rebels (Race 10) can
build outposts on ice worlds (temp 19 and below) that support up to 9,000,000 Colonists (Host 3.22) |
|
The
Fascists (Race 4), The Robots (Race 9), The Rebels (Race 10) and The
Colonials (Race 11) can have up to 6,000 Colonists
on desert worlds. All other |
|
races can only have one
hundred (100) Colonists on a desert or arctic planet |
|
|
The
Crystals (Race 7) like desert worlds (hconfig): If “yes” The Crystals (Race
7) have max population on desert Planets and a max
population of 5,000,000 on |
|
temperate-warm Planets |
|
|
If Overpopulation Eats
Supplies and CDR is not 0% on arctic/desert Planets: |
|
|
MaxPop =
(MaxPopFromArcticFormula) + 1,000*INT((#SuppliesAvailable - 1)/40) |
|
|
SuppliesNeeded: |
|
21-60 |
61-100 |
101-140 |
141-180 |
181-220 |
|
|
#ExtraColonistClans: |
10 |
|
20 |
|
30 |
|
40 |
|
50 |
|
|
If Climate does not Limit
Population: |
|
|
MaxPop = 10,000,000 Colonists |
|
|
CDR does nothing.
Colonists will not die if exceeded. |
|
|
Climate Death Rate: |
|
|
The formula for the
Climate Death Rate follows: |
|
|
#ColonistsDying =
((#Colonists) - (MaxPop))*CDR |
|
|
Where MaxPop is base on
Population Limit Info |
|
|
See Planetary
Climate for more information on Population Limits
and Climate Death Rate |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|