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2A. The Solar Federation (race 1) |
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2G. The Crystal Confederation (race 7) |
Return to Races Sub Menu |
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2B. The Lizard Alliance (race 2) |
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2H.The Evil
Empire (race 8) |
1. Introduction to VGA Planets |
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7. Minefields
Sub-Menu |
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2C. The
Empire of the Birds (race 3) |
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2I. The
Robotic Imperium (race 9) |
2. Race Information
Sub-Menu |
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8. Combat
Sub-Menu |
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2D.The
Fascist Empire (race 4) |
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2J. The Rebel
Confederation (race 10 or a) |
3. Friendly Codes Sub-Menu |
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9. Ion Storm
Sub-Menu |
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2E. The
Privateer Bands (race 5) |
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2K. The
Missing Colonies of Man (race 11 or b) |
4. Planet Information Sub-Menu |
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10. Misc.
Information Sub-Menu |
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2F. The
Cyborg (race 6) |
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5. Starbase Information Sub-Menu |
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11. Strategy
and Strategy Guides |
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6. Ship Information Sub-Menu |
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12. Add-on
Information |
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THE LIZARD ALLIANCE (RACE 2) |
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Origin: |
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The Lizard Alliance is
based on the Gorn from Star Trek, the Original Series. |
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About Race 2: |
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The
Lizards are a very small alliance of large boulder throwing humanoid lizard
men with large, nasty teeth and |
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tough, scaly skin that
acts as natural armor. They are also resistant to extreme heat and cold. |
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The
Lizards are good at mining because they can toss 500 pound boulders with
ease. They mine at a rate 200% of |
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normal. |
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Because of their
strength and armor, the Lizards have a 30 to 1 Ground attack ratio and a 15
to 1 Ground defense ratio. |
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This means that for
every 1 Lizard Colonist attacking an enemy Planet, he will be able to kill up
to 30 defending |
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enemy
Colonists. For every 1 Lizard Colonist defending a Planet from enemy
invasion, he will be able to kill |
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up to 15 attacking enemy
Colonists. |
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Like
their owners, the Lizard Ships they use are very tough. They have large cargo
hold and medium firepower. |
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However,
Lizard Ships, like the Lizards themselves are hard to kill. All Lizard Ships
can withstand 150% of |
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normal damage before
being destroyed in combat. |
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A couple small Lizard
Ships can Cloak, allowing the reptiles to invade enemy Planets stealthily. |
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The
Lizards can also HISS over any Planet with Colonists. This ability helps to
quell civil wars because the thought of |
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having the Lizards land
on the Planet scares the dickens out of the Planetary population. |
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Advantages, Abilities,
and Friendly Codes: |
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(Host 3.20) |
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200% mining rate on all
Planets (Hconfig) |
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All Cloaked Ships are
immune to Hull Slot 7 (Loki Class Destroyer) (Tachyon Decloaker Ship) |
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All Ships can withstand
150% damage in combat before being destroyed |
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Ground combat ratio of
30 to 1 attack and 15 to 1 defense (Hconfig) |
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Hisss mission with all
Beam Ships (Hconfig) |
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Each Ship with Beam
Weapons can use Hiss Mission to increase Native and Colonist Happiness by 5
points. (Hconfig) |
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Ships must have fuel on
board to perform this action. |
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Lizard ships are no
longer destroyed at 100% damage when victim of Glory Device (Host 3.22.027) |
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cln |
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Clone a captured Ship
(Ship Friendly Code) (Hconfig) |
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(Gryphon) |
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LCH |
Load and store Colonists
on Hull Slot 25 (Saurian Class Light Cruiser) only |
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NML |
Institutes Martial Law
to prevent gambling by Privateers. (Planet Friendly Code). N = any character |
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NNN |
Hull Slot 23 (T-Rex
Class Battleship) converts Torpedoes into Mines directly before combat. First
N = Q(uarter), H(alf), T(hree fourths), or A(ll) |
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Second N = A, or a. Third
N = F, or f |
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SNN |
Keep Federation (Race 1)
from stealing Natives from Planet. (Planet Friendly Code). NN = any letters
or numbers |
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(Nemesis) |
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CHN |
Hull Slot 21(Reptile
Class Destroyer) activates Chemical Strike against Planet. N = any character |
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Hull Slot 8 (Eros Class
Research Vessel) can heat and cool Planets to 50 degrees |
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50 degree Planets cause
Lizard (Race 2) Ccolonists to populate at higher rates |
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Native Reptilians give
Megacredits to Lizards (Race 2) |
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(Raceplus) |
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!NN |
Activate Chameleon
device and emulate Hull # NN. Works with Hull Slot 23 (T-Rex Class
Battleship) and Hull Slot 49 (Madzonilla Class Carrier) only |
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!!N |
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Activate Chameleon
device and emulate Hull # 10N. Works with Hull Slot 23 (T-Rex Class
Battleship) and Hull Slot 49 (Madzonilla Class Carrier) only |
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Race 2 Ship List: |
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Hull Slot # and Ship Name |
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Beam |
Fight |
Torp |
Engines |
Mass |
Cargo |
Fuel |
Tech |
Crew |
Cost |
D |
T |
M |
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4 VENDETTA CLASS FRIGATE |
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4 |
0 |
4 |
2 |
100 |
30 |
140 |
5 |
79 |
170 |
12 |
23 |
57 |
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7 LOKI CLASS DESTROYER |
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2 |
0 |
4 |
2 |
101 |
80 |
140 |
8 |
265 |
170 |
10 |
20 |
43 |
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8 EROS CLASS RESEARCH
VESSEL |
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2 |
0 |
0 |
2 |
35 |
30 |
110 |
4 |
78 |
30 |
4 |
3 |
13 |
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14 NEUTRONIC FUEL CARRIER |
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0 |
0 |
0 |
2 |
10 |
2 |
900 |
3 |
2 |
20 |
10 |
2 |
20 |
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15 SMALL DEEP SPACE
FREIGHTER |
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0 |
0 |
0 |
1 |
30 |
70 |
200 |
1 |
2 |
10 |
2 |
2 |
3 |
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16 MEDIUM DEEP SPACE
FREIGHTER |
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0 |
0 |
0 |
1 |
60 |
200 |
250 |
3 |
6 |
65 |
4 |
4 |
6 |
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17 LARGE DEEP SPACE
FREIGHTER |
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0 |
0 |
0 |
2 |
130 |
1200 |
600 |
6 |
102 |
160 |
85 |
7 |
8 |
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18 SUPER TRANSPORT
FREIGHTER |
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0 |
0 |
0 |
4 |
160 |
2600 |
1200 |
10 |
202 |
220 |
125 |
13 |
18 |
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21 REPTILE CLASS
DESTROYER |
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4 |
0 |
0 |
2 |
60 |
50 |
120 |
3 |
45 |
50 |
22 |
33 |
15 |
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22 LIZARD CLASS CRUISER |
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4 |
0 |
3 |
2 |
160 |
290 |
330 |
4 |
430 |
190 |
42 |
81 |
30 |
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23 T-REX CLASS BATTLESHIP |
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10 |
0 |
5 |
2 |
421 |
190 |
490 |
10 |
810 |
340 |
140 |
153 |
100 |
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24 SERPENT CLASS ESCORT |
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2 |
0 |
0 |
1 |
55 |
20 |
160 |
1 |
35 |
40 |
15 |
33 |
5 |
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25 SAURIAN CLASS LIGHT
CRUISER |
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4 |
0 |
2 |
2 |
120 |
150 |
260 |
7 |
336 |
85 |
32 |
67 |
23 |
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49 MADZONNILA CLASS
CARRIER |
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4 |
5 |
0 |
2 |
331 |
150 |
290 |
9 |
910 |
420 |
110 |
123 |
90 |
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104 NEUTRONIC REFINERY
SHIP |
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6 |
0 |
0 |
10 |
712 |
1050 |
800 |
9 |
190 |
970 |
125 |
150 |
527 |
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105 MERLIN CLASS ALCHEMY
SHIP |
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8 |
0 |
0 |
10 |
920 |
2700 |
450 |
10 |
120 |
840 |
625 |
250 |
134 |
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Race 2 Ship Abilities: |
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4 VENDETTA CLASS FRIGATE |
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(Fhost) |
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MTN |
Maintenance Ship. Fixes
damaged Ship. Both ships need to set this Friendly Code |
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7 LOKI CLASS DESTROYER |
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(Host 3.20) |
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Tachyon ship |
Tachyon burst causes all
Cloaking Ships within 10 light years of this Ship to decloak. |
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This takes place both
before and after movement. |
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This Ship must have fuel
and less than 20 % damage to perform this action. |
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The Federation (Race 1)
and The Lizards (Race 2) Cloaked Ships are immune |
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to this Ship. |
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The Birdmen (Race 3) are
immune to this Ship. (Hconfig) |
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This Ship Ability works
with the Registerd version only. |
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8 EROS CLASS RESEARCH
VESSEL |
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(Host 3.20) |
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Climate control |
Cools the Planet this
Ship is in orbit of by 1 degree per turn (down to a temp of 50 degrees) |
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(Fhost) |
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Ramscoop |
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(Nemesis) |
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Climate control |
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16 MEDIUM DEEP SPACE
FREIGHTER |
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(Starbase Plus) |
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GBN |
Get Beam Slot (N = 0-9)
from Starbase |
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GEN |
Get Engine Slot (N = 1-9) from Starbase |
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GTN |
Get Torpedo Tube Slot (N
= 0-9) from Starbase |
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UAP |
Unload All Ship
Components to Starbase |
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UBN |
Unload Beam Slot (N =
0-9) to Starbase |
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UEN |
Unload Engine Slot (N =
1-9) to Starbase |
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UTN |
Unload Torpedo Tube Slot
(N = 0-9) to Starbase |
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21 REPTILE CLASS
DESTROYER |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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(Nemesis) |
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CHN |
The Lizards (Race 2) can
activate Chemical Strike against planet. N = any character |
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22 LIZARD CLASS CRUISER |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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23 T-REX CLASS BATTLESHIP |
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(Gryphon) |
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NNN |
The Lizards (Race 2) can
convert Torpedoes into Mines directly before combat. First N = Q(uarter),
H(alf), T(hree fourths), or A(ll) |
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Second N = A, or a. Third
N = F, or f |
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(Raceplus) |
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!NN |
Activate Chameleon
Device and emulate Hull # NN. (The Lizards (Race 2) ony) |
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!!N |
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Activate Chameleon
Device and emulate hull # 10N. (The Lizards (Race 2) only) |
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25 SAURIAN CLASS LIGHT
CRUISER |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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(Gryphon) |
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LCH |
The Lizards (Race 2) can
load and store Colonists on board |
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49 MADZONNILA CLASS
CARRIER |
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(Raceplus) |
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!NN |
Activate Chameleon
Device and emulate Hull # NN. (The Lizards (Race 2) ony) |
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!!N |
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Activate Chameleon
Device and emulate hull # 10N. (The Lizards (Race 2) only) |
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104 NEUTRONIC REFINERY
SHIP |
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(Host 3.20) |
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Converts Minerals and
Supplies into Neutronium. |
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1 KT of any Mineral + 1
Supply = 1 KT of Neutronium. |
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NAL |
Do not perform Alchemy
function. (Registered only) |
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105 MERLIN CLASS ALCHEMY
SHIP |
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(Host 3.20) |
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Converts Supplies into
Minerals. |
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9 Supplies = 1 KT
Duranium, 1 KT Tritanium, and 1 KT Molybdenum. |
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This ship will perform
Alchemy function even if the ship has no fuel on board. |
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ald |
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Convert Supplies into
Duranium only. 3 Supplies = 1 KT Duranium. (Registered only) |
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alm |
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Convert Supplies into
Molybdenum only. 3 Supplies = 1 KT Molybdenum. (Registered only) |
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alt |
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Convert Supplies into
Tritanium only. 3 Supplies = 1 KT Tritanium. (Registered only) |
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NAL |
Do not perform Alchemy
function. (Registered only) |
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