RETURN TO SWITCHBOARD |
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2A. The Solar Federation (race 1) |
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2G. The Crystal Confederation (race 7) |
Return to Races Sub Menu |
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2B. The
Lizard Alliance (race 2) |
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2H.The Evil
Empire (race 8) |
1. Introduction to VGA Planets |
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7. Minefields
Sub-Menu |
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2C. The Empire of the Birds (race 3) |
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2I. The
Robotic Imperium (race 9) |
2. Race Information
Sub-Menu |
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8. Combat
Sub-Menu |
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2D.The
Fascist Empire (race 4) |
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2J. The Rebel
Confederation (race 10 or a) |
3. Friendly Codes Sub-Menu |
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9. Ion Storm
Sub-Menu |
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2E. The
Privateer Bands (race 5) |
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2K. The
Missing Colonies of Man (race 11 or b) |
4. Planet Information Sub-Menu |
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10. Misc.
Information Sub-Menu |
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2F. The
Cyborg (race 6) |
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5. Starbase Information Sub-Menu |
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11. Strategy
and Strategy Guides |
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6. Ship Information Sub-Menu |
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12. Add-on
Information |
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THE EMPIRE OF THE BIRDS (RACE 3) |
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Origin: |
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The Empire of the Birds
is based on the Romulan Star Empire from Star Trek, the Original Series. |
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About Race 3: |
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The Birdmen are a very
sneaky Race. Not much is known about them. Their Ships, however, have |
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gained fame across the
galaxy for their unique Cloaking technology. |
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This Cloaking Ability
allows their Ships to hide from enemy Scanners and makes them less |
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vulnerable to enemy
Minefields. |
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The Birdmen like to
paint their Ships to look like giant birds so that they can make low passes |
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over Planets and scare
the pants off of the Natives before landing and jumping out in their |
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armored bird suits to
take over the Planet. |
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The Birdmen share
several Ship designs with the Fascists (Race 4), the Race that they have had
the most contact |
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with. |
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The Birds are very wary
of The Crystals (Race 7) which suggests that their Cloaking technology does |
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not provide extra
protection against the Crystals' (Race 7's) Web Mines. |
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Birdmen Ships tend to be
solidly armored and pack heavy firepower. |
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The
Birdmen use their Cloaking Ability to spy on their enemies. They can use
their Super Spy |
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Mission to report on the
condition of enemy Planets. However, there is a 20% chance that they |
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will be caught. |
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Advantages, Abilities,
and Friendly Codes: |
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(Host 3.20) |
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Fuelless Capital Ships
are immune to Planetary NUK Friendly Code. |
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Hull
Slot 7 (Loki Class Destroyer) will not decloak Birdmen (Race 3) Ships (Host
3.22.021) (Hconfig) (Host 3.22.022) |
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Super Spy Mission
(Hconfig). |
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Superspy reports the
number of Supplies on a Planet (Host 3.22.010) |
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Superspy: A Ship with a
lower ID # will not block a Ship with a higher ID # from Superspying if the
lower ID Ship is set to another Mission (Host 3.22.012) |
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All Super Spying Ships
are Cloaked if able to do so. |
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For every Super Spy
Ship, there is a 20% chance of changing the enemy Planet's Friendly Code.
This effect is cumulative. |
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To prevent Ships from
changing enemy Planet's Friendly Code, set Ship's Friendly Code to begin with
X or x. (Host 3.22.010) |
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A Planet has a 20%
chance of detecting the Super Spy and if it has 30 Defense Posts, it will
burn 10 of them and emit an Ion Pulse. |
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This willd decloak the
Birdmen (Race 3) Ships in orbit. |
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If the Birdmen set a
Planet’s Friendly Code to “mfN”, and the Planet has at least 30 Defense
Posts, the Planet will automatically |
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dectect this and use
it's Ion Pulse to decloak all Ships in orbit. |
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The Ship must have fuel
on board to perform this action. |
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cln |
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Clone a captured Ship
(Ship Friendly Code) (Hconfig) |
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XNN |
Any Cloaking Ship will
not try Super Spy if first letter of Friendly Code is X or x. NN = anything
(Host 3.22.010) |
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xNN |
Any Cloaking Ship will
not try Super Spy if first letter of Friendly Code is X or x. NN = anything
(Host 3.22.010) |
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(Gryphon) |
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Honor Device. All Ships
with more than ten (10) Crew have this |
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BWI |
Install a Ship based
Warp Interdictor on any Ship (Ship Friendly Code) |
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DBN |
Any Torpedo Ship can set
Remote-Response Beacons. N = Q(uarter), H(alf), T(hree fourths), or A(ll) |
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EWI |
Engage a Warp
Interdictor on any Ship. (Ship Friendly Code) |
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NMI |
Institutes Martial Law
to prevent gambling by Privateers. (Planet Friendly Code). N = any character |
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RID |
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Hull Slot 48 (Skyfire
Class Cruiser) can scan target Ship |
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SFN |
Hull Slot 47 (Red Wind
Class Carrier) may steal Fighters from another Race. N = any alphanumeric
character |
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SNN |
Keep Federation (Race 1)
from stealing Natives from Planet. (Planet Friendly Code). NN = any letters
or numbers |
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UMB |
Any Torpedo Ship can
cause Remote Beacons to become Minefields |
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(Nemesis) |
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All Birdmen (Race 3)
Planets with 200 Colonists or more automatically get a free Cloaking Shield
built |
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Can have Hull Slot 14
(Neutronic Fuel Carrier) and Hull Slot 17 (Large Deep Space Freighter) burn ½
the fuel during Cloak |
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Native Avians give
Megacredits to Birdmen (Race 3) |
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BCS |
Any Ship can build
Cloaking Shield for Planet |
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CSN |
Planet can activate
Cloaking Shield. N = Race to protect against. N = 1-9, a, b |
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(Raceplus) |
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EGG |
Place a Bomb on targeted
enemy Ship using Hull Slot 32 (Bright Heart Class Destroyer) only |
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Race 3 Ship List: |
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Hull Slot # and Ship Name |
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Beam |
Fight |
Torp |
Engines |
Mass |
Cargo |
Fuel |
Tech |
Crew |
Cost |
D |
T |
M |
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14 NEUTRONIC FUEL CARRIER |
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0 |
0 |
0 |
2 |
10 |
2 |
900 |
3 |
2 |
20 |
10 |
2 |
20 |
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15 SMALL DEEP SPACE
FREIGHTER |
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0 |
0 |
0 |
1 |
30 |
70 |
200 |
1 |
2 |
10 |
2 |
2 |
3 |
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16 MEDIUM DEEP SPACE
FREIGHTER |
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0 |
0 |
0 |
1 |
60 |
200 |
250 |
3 |
6 |
65 |
4 |
4 |
6 |
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17 LARGE DEEP SPACE
FREIGHTER |
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0 |
0 |
0 |
2 |
130 |
1200 |
600 |
6 |
102 |
160 |
85 |
7 |
8 |
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18 SUPER TRANSPORT
FREIGHTER |
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0 |
0 |
0 |
4 |
160 |
2600 |
1200 |
10 |
202 |
220 |
125 |
13 |
18 |
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26 WHITE FALCON CLASS
CRUISER |
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4 |
0 |
1 |
2 |
120 |
140 |
430 |
3 |
150 |
110 |
32 |
61 |
33 |
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27 SWIFT HEART CLASS
SCOUT |
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2 |
0 |
0 |
1 |
45 |
20 |
170 |
1 |
126 |
60 |
6 |
20 |
5 |
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28 FEARLESS WING CRUISER |
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6 |
0 |
1 |
2 |
150 |
240 |
360 |
5 |
300 |
180 |
52 |
81 |
63 |
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29 DARKWING CLASS
BATTLESHIP |
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10 |
0 |
8 |
2 |
491 |
150 |
290 |
10 |
910 |
450 |
170 |
183 |
110 |
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30 VALIANT WIND CLASS
CARRIER |
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7 |
3 |
0 |
2 |
180 |
80 |
190 |
6 |
322 |
380 |
52 |
61 |
123 |
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31 RESOLUTE CLASS BATTLE
CRUISER |
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8 |
0 |
3 |
2 |
180 |
280 |
480 |
7 |
348 |
380 |
52 |
71 |
93 |
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32 BRIGHT HEART CLASS
DESTROYER |
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2 |
0 |
4 |
2 |
80 |
40 |
90 |
3 |
122 |
140 |
22 |
43 |
15 |
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33 DETH SPECULA CLASS
FRIGATE |
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6 |
0 |
4 |
2 |
113 |
35 |
140 |
6 |
240 |
280 |
25 |
45 |
89 |
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47 RED WIND CLASS CARRIER |
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2 |
2 |
0 |
2 |
70 |
60 |
85 |
8 |
40 |
150 |
22 |
37 |
15 |
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48 SKYFIRE CLASS CRUISER |
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4 |
0 |
2 |
2 |
150 |
250 |
370 |
5 |
270 |
250 |
52 |
61 |
83 |
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59 SMALL TRANSPORT |
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2 |
0 |
0 |
1 |
30 |
50 |
180 |
4 |
15 |
25 |
2 |
2 |
20 |
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104 NEUTRONIC REFINERY
SHIP |
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6 |
0 |
0 |
10 |
712 |
1050 |
800 |
9 |
190 |
970 |
125 |
150 |
527 |
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105 MERLIN CLASS ALCHEMY
SHIP |
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8 |
0 |
0 |
10 |
920 |
2700 |
450 |
10 |
120 |
840 |
625 |
250 |
134 |
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Race 3 Ship Abilities: |
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16 MEDIUM DEEP SPACE
FREIGHTER |
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(Starbase Plus) |
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GBN |
Get Beam Slot (N = 0-9)
from Starbase |
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GEN |
Get Engine Slot (N = 1-9) from Starbase |
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GTN |
Get Torpedo Tube Slot (N
= 0-9) from Starbase |
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UAP |
Unload All Ship
Components to Starbase |
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UBN |
Unload Beam Slot (N =
0-9) to Starbase |
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UEN |
Unload Engine Slot (N =
1-9) to Starbase |
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UTN |
Unload Torpedo Tube Slot
(N = 0-9) to Starbase |
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26 WHITE FALCON CLASS
CRUISER |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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27 SWIFT HEART CLASS
SCOUT |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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28 FEARLESS WING CRUISER |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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29 DARKWING CLASS
BATTLESHIP |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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Advanced Cloak. (Host
3.22.005) (Burn no fuel to Cloak and can Cloak in an Ion Storm) |
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31 RESOLUTE CLASS BATTLE
CRUISER |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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Advanced Cloak. (Host
3.22.005) (Burn no fuel to Cloak and can Cloak in an Ion Storm) |
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32 BRIGHT HEART CLASS
DESTROYER |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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(Raceplus) |
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EGG |
Place a Bbomb on
targeted enemy Ship (Birdmen (Race 3) only) |
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33 DETH SPECULA CLASS
FRIGATE |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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47 RED WIND CLASS CARRIER |
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(Host 3.20) |
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Cloak |
While Cloaked, this Ship
will not show up on enemy Scanners. |
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There is a % chance the
Cloak will fail. (Hconfig) |
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A Ship with out fuel
cannot Cloak. |
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Cloaking burns fuel. The
amount is set by the (Hconfig) and is also determined by Ship's Mass. |
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A Ship cannot Cloak
inside an Ion Storm. |
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(Banzai!) |
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NNN |
Launch Fighters in a
suicide attack against target Ship. NNN = ID of target Ship |
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(Gryphon) |
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SFN |
Birdmen (Race 3) may
steal Fighters from enemy Ships. N = any alphanumeric character |
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48 SKYFIRE CLASS CRUISER |
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(Gryphon) |
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RID |
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Birdmen (Race 3) can scan
target Ship |
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104 NEUTRONIC REFINERY
SHIP |
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(Host 3.20) |
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Converts Minerals and
Supplies into Neutronium. |
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1 KT of any Mineral + 1
Supply = 1 KT of Neutronium. |
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NAL |
Do not perform Alchemy
function. (Registered only) |
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105 MERLIN CLASS ALCHEMY
SHIP |
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(Host 3.20) |
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Converts Supplies into
Minerals. |
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9 Supplies = 1 KT
Duranium, 1 KT Tritanium, and 1 KT Molybdenum. |
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This ship will perform
Alchemy function even if the ship has no fuel on board. |
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ald |
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Convert Supplies into
Duranium only. 3 Supplies = 1 KT Duranium. (Registered only) |
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alm |
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Convert Supplies into
Molybdenum only. 3 Supplies = 1 KT Molybdenum. (Registered only) |
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alt |
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Convert Supplies into
Tritanium only. 3 Supplies = 1 KT Tritanium. (Registered only) |
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NAL |
Do not perform Alchemy
function. (Registered only) |
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